The video quality looks the best on blip.tv but the right side of the video is cropped in the player. In addition, the sound is garbled. I’ll have to do some testing from other locations to see what happens. Yet, my initial impression is that Viddler wins this comparison test.
I started this blog as a way to remind myself how to create good videos for the web. I’ve gotten tired of looking for the post-it on my desk about pixel resolution on Viddler. Hence this blog post.
Viddler Pixel Resolution
Web site: 543 x 408 (video only)
Embedded code default: 437 x 370 (video and player controls)
This leads me to believe that capturing screen captures at 1088 x 816 may be a good experiment.
One problem that I encountered when posting screen capture videos resulted from incompatible codecs. Below are two videos: the top video shows the problem and the bottom video is rendered correctly.
I captured and encoded the video in CamStudio using the CamStudio Lossless Codec v1.0. However, my video rendering software (Sony Vegas Movie Studio Platinum Edition) didn’t know how to decode that codec. That’s what caused the error. The solution was easy: I changed my compressor to Microsoft Video 1. The image below shows the codec that caused the problem.
While doing research on Viddler, I watched a video by sonicsuns. His video from August 2, 2007 gives recent statistics for how many people comment on YouTube videos versus Viddler.
The higher resolution WMV yields noticeably better results than the low resolution MOV. The WMV looks better on Viddler than YouTube and that’s primarily due to two reasons:
The Viddler viewing window is bigger
Viddler gives the option of viewing the video in its original size (720 x 480)
Time is the biggest constraint for amateur video production. Free disk space is the number two constraint and always a concern. Even though disk space is inexpensive, video eats it up quickly. This post looks at the disk space requirements for screen capture.
Input Files Video (screen capture – no audio)
Type: .avi
Resolution: 960 x 720 pixels
Size: 499 MB
Running Time: 4:53
MB/min: 102 MB/min
Type: .mov
Resolution: 320 x 240 pixels
Template: 1 Mbps Video
Size: 36.3 MB
Running Time: 4:55 minutes
Rendering Time: 47 minutes
Rendering to Running Time Ratio: 9.6:1
The ratio is one of the constraints in video production. At 9.6:1, a 5-minute video requires approximately 48 minutes to render.
Rendering Windows Media Video (WMV) Files
The goal was to produce the best WMV video in 960 x 720 pixels. I had to use the Default Template to produce video at that odd resolution. The standard templates allow the following resolutions: 320 x 240, 640 x 480, 1280 x 720, or 1440 x 1080.
Type: .wmv
Resolution: 960 x 720 pixels
Template: Default
Size: 35.3 MB
Running Time: 5:04 minutes
Rendering Time: 78 minutes
Rendering to Running Time Ratio: 15:1
At this ratio, a 5-minute video requires approximately 77 minutes to render. In sum, this resolution WMV requires about 50% more time to render than the low resolution MOV. Still, the improved video quality is well worth the extra time.
For video editing, I use Sony Vegas Movie Studio Platinum Edition. I selected it because of a friend’s recommendation. He noted that it had all the features of more popular video editing software at a much better price. In addition, his research showed that it was rock stable and not prone to crashing. He chose the Platinum Edition over the regular edition because it supported high-definition video.
I used a few versions of free software before purchasing Vegas Movie Studio Platinum Edition and it was a real step up. It’s done everything I’ve needed and hasn’t crashed once. As a result, I give it a big thumbs up.
Since my posts mention rendering times, here are the specs for the computer I use for creating video. It’s an old but reliable machine. Plus, it’s hooked up to a KVM switch so I can do other things on a different computer while it’s rendering. (Like write this post.)